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GAMES AND DEMOS PROGRAMMING
BUBBLE WAR (1993, Shoot'em Up construction Kit on Commodore 64)
DOWNLOAD PRG VERSION (USE ON C=64 EMULATORS)
(tested with WinVICE 2.4 and CCS64 V3.9.1 on Windows 32 bit, VICE on Android)
Demo review on Zzap! issue 78, Italian edition:
Rip from original Bubble War file. All sprites, including this one, where copied and adapted manually from the original on paper and inserted in SEUCK with a joystick.
As you can see in this example, the last two sprites do not exist in Bubble Bobble, I draw all of them and all diagonal sprites and animations.
That was basically the evolution from the original to this .
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Language and tools (1999-2005):
Lingo (Macromedia Director): 3D, Image Lingo
Blitz Basic and BlitzMax
With these tools I created many interactive cd-roms, games and education titles distributed or sold in Italy by famous publishers or used as a promotional tool by many companies.
SHOCKWAVE ONLINE DEMOS:
MY FIRST DEMO (3D)
CHAR IMAGES (2D)